Coding for Me Posts

June 5, 2016 / Operating Systems
December 2, 2015 / Bitbucket
November 17, 2015 / Gaming

This is a guide on Mirror’s Edge PhysX fix. Mirror’s Edge is a first person simulation game that defies the entire game industry back in 2009. It was placed on the same ranks as other first person shooter games, minus the shooting. It’s all about parkouring across buildings in order to achieve your objectives.

For a game developed in 2009, you should not have any issues when playing it on modern day systems. However, if you were to max out all the graphical settings and turn on PhysX, you will experience extreme lag and frame-drops. This quick guide will show you how to fix the extreme lag, and enjoy the PhysX module that comes with Mirror’s Edge.

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November 12, 2015 / Groovy Scripts
September 25, 2015 / Groovy Scripts

There could be an opportunity for you to automatically close issues after a certain period of time in JIRA. You could always use the Bulk Update mechanism to bulk transition these issues, or you could let a Groovy script execute that for you automatically (after a set period of time). Here’s a script on how you can achieve this on your JIRA instance.

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